[gd_scene load_steps=6 format=3 uid="uid://b33bsg0twp03l"] [ext_resource type="Script" uid="uid://c7qe8sxa3rbxe" path="res://characters/enemies/bad_guy_1.gd" id="1"] [ext_resource type="Shader" uid="uid://cc0lgb3s3gbu0" path="res://characters/enemies/bad_guy_1.gdshader" id="2_eosvu"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_bad_guy_1"] height = 1.5 [sub_resource type="CapsuleMesh" id="CapsuleMesh_bad_guy_1"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_b87yg"] render_priority = 0 shader = ExtResource("2_eosvu") [node name="bad_guy_1" type="Area3D"] script = ExtResource("1") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.25, 0) shape = SubResource("CapsuleShape3D_bad_guy_1") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) mesh = SubResource("CapsuleMesh_bad_guy_1") surface_material_override/0 = SubResource("ShaderMaterial_b87yg")