[gd_scene load_steps=5 format=3 uid="uid://c1hskhrgdx6ug"] [ext_resource type="Script" uid="uid://b8p1vb8d5miex" path="res://addons/terrabrush/Scripts/Water.cs" id="1_4nwuo"] [ext_resource type="PackedScene" uid="uid://2taw1ee4hhf2" path="res://addons/terrabrush/Components/Clipmap.tscn" id="2_002qp"] [ext_resource type="Shader" uid="uid://d081v47dx34tf" path="res://addons/terrabrush/Resources/Shaders/water_clipmap_shader.gdshader" id="3_xfn30"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_t0wqr"] resource_local_to_scene = true render_priority = 0 shader = ExtResource("3_xfn30") shader_parameter/InitialCellWidth = 1.0 shader_parameter/OffsetPosition = Vector3(0, 0, 0) shader_parameter/ZonesSize = 0.0 shader_parameter/Resolution = 0.0 shader_parameter/NumberOfZones = 0.0 shader_parameter/WaterFactor = 0.0 shader_parameter/WaterInnerOffset = 0.3 shader_parameter/WaterColor = Color(0, 0, 0, 1) shader_parameter/FresnelColor = Color(0, 0, 0, 1) shader_parameter/Metallic = 0.0 shader_parameter/Roughness = 0.0 shader_parameter/TimeScale = 0.025 shader_parameter/Strength = 0.4 shader_parameter/NoiseScale = 10.0 shader_parameter/HeightScale = 0.15 shader_parameter/ColorDeep = Color(0, 0, 0, 1) shader_parameter/ColorShallow = Color(0, 0, 0, 1) shader_parameter/BeersLaw = 2.0 shader_parameter/DepthOffset = -0.75 shader_parameter/EdgeScale = 0.1 shader_parameter/Near = 0.5 shader_parameter/Far = 100.0 shader_parameter/EdgeColor = Color(0, 0, 0, 1) shader_parameter/InvertedZ = true [node name="Water" type="Node3D"] script = ExtResource("1_4nwuo") TimeScale = 0.0 Strength = 0.0 [node name="Clipmap" parent="." instance=ExtResource("2_002qp")] unique_name_in_owner = true Shader = SubResource("ShaderMaterial_t0wqr")