[gd_scene load_steps=4 format=3 uid="uid://2taw1ee4hhf2"] [ext_resource type="Script" uid="uid://c7oolcmxyuq2j" path="res://addons/terrabrush/Scripts/Clipmap.cs" id="1_lt4y1"] [ext_resource type="Shader" uid="uid://cm0ug50hcgjk1" path="res://addons/terrabrush/Resources/Shaders/clipmap_shader.gdshader" id="2_xinug"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_65w6a"] render_priority = 0 shader = ExtResource("2_xinug") shader_parameter/InitialCellWidth = 1.0 shader_parameter/OffsetPosition = Vector3(0, 0, 0) shader_parameter/ZonesSize = 0.0 shader_parameter/Resolution = 0.0 shader_parameter/NumberOfZones = 0.0 [node name="Clipmap" type="Node3D"] script = ExtResource("1_lt4y1") Levels = 4 RowsPerLevel = 1 [node name="ClipmapMesh" type="MeshInstance3D" parent="."] unique_name_in_owner = true material_override = SubResource("ShaderMaterial_65w6a")