[
	{
		"default": false,
		"id": "world.switch_1_pressed",
		"label": "Switch 1 pressed",
		"reset_policy": "reset_each_loop",
		"scene": "BEACH_01_LANDING",
		"type": "bool"
	},
	{
		"default": false,
		"id": "world.has_touched_bad_guy",
		"label": "Has touched bad guy 1",
		"reset_policy": "reset_each_loop",
		"scene": "BEACH_02_WEST_WAY_1",
		"type": "bool"
	},
	{
		"default": false,
		"id": "world.has_pressed_switch_2",
		"label": "Has pressed switch 2",
		"reset_policy": "persist_between_loops",
		"scene": "BEACH_02_WEST_WAY_1",
		"type": "bool"
	}
]