2 failure(s) FAIL Master rejected: Scene 'bob_sorry' / evenement #5: type inconnu 'victory'. | Scene 'bob_sorry' / evenement #5: texte requis (2000 caracteres maximum). | Scene 'bob_joins' / evenement #7: type inconnu 'victory'. | Scene 'bob_joins' / evenement #7: texte requis (2000 caracteres maximum). | Scene 'bob_break_over' / evenement #4: type inconnu 'victory'. | Scene 'bob_break_over' / evenement #4: texte requis (2000 caracteres maximum). | Scene 'gab_d1_crane' / evenement #6: type inconnu 'victory'. | Scene 'gab_d1_crane' / evenement #6: texte requis (2000 caracteres maximum). | Scene 'ti_gras_pass' / evenement #3: type inconnu 'victory'. | Scene 'ti_gras_pass' / evenement #3: texte requis (2000 caracteres maximum). | Scene 'jay_joins' / evenement #4: type inconnu 'victory'. | Scene 'jay_joins' / evenement #4: texte requis (2000 caracteres maximum). | Scene 'gab_d2_bet' / evenement #4: type inconnu 'victory'. | Scene 'gab_d2_bet' / evenement #4: texte requis (2000 caracteres maximum). | Scene 'octopus_beaten' / evenement #3: type inconnu 'victory'. | Scene 'octopus_beaten' / evenement #3: texte requis (2000 caracteres maximum). | Scene 'ti_gras_d3_fuses' / evenement #4: type inconnu 'victory'. | Scene 'ti_gras_d3_fuses' / evenement #4: texte requis (2000 caracteres maximum). | Scene 'gars_rond_understands' / evenement #4: type inconnu 'victory'. | Scene 'gars_rond_understands' / evenement #4: texte requis (2000 caracteres maximum). | Scene 'coach_challenge' / evenement #3: type inconnu 'victory'. | Scene 'coach_challenge' / evenement #3: texte requis (2000 caracteres maximum). | Scene 'big_egg_four_slop_machine' / evenement #5: type inconnu 'victory'. | Scene 'big_egg_four_slop_machine' / evenement #5: texte requis (2000 caracteres maximum). | Scene 'slop_machine_destroyed' / evenement #5: type inconnu 'victory'. | Scene 'slop_machine_destroyed' / evenement #5: texte requis (2000 caracteres maximum). | Scene 'saule_d4_instructions' / evenement #4: type inconnu 'victory'. | Scene 'saule_d4_instructions' / evenement #4: texte requis (2000 caracteres maximum). | Scene 'abominable_joins' / evenement #3: type inconnu 'victory'. | Scene 'abominable_joins' / evenement #3: texte requis (2000 caracteres maximum). | Scene 'gars_rond_d4_joins' / evenement #4: type inconnu 'victory'. | Scene 'gars_rond_d4_joins' / evenement #4: texte requis (2000 caracteres maximum). | Scene 'eltuna_combat_defeat' / evenement #2: type inconnu 'victory'. | Scene 'eltuna_combat_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'mld_combat_defeat' / evenement #2: type inconnu 'victory'. | Scene 'mld_combat_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'temple_guardian_defeat' / evenement #2: type inconnu 'victory'. | Scene 'temple_guardian_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'big_egg_combat_defeat' / evenement #2: type inconnu 'victory'. | Scene 'big_egg_combat_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'big_egg_two_defeat' / evenement #2: type inconnu 'victory'. | Scene 'big_egg_two_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'big_egg_three_defeat' / evenement #2: type inconnu 'victory'. | Scene 'big_egg_three_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'roof_big_egg_defeat' / evenement #2: type inconnu 'victory'. | Scene 'roof_big_egg_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'maloeuf_combat_defeat' / evenement #2: type inconnu 'victory'. | Scene 'maloeuf_combat_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'gab_combat_defeat' / evenement #2: type inconnu 'victory'. | Scene 'gab_combat_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'bob_service_defeat' / evenement #2: type inconnu 'victory'. | Scene 'bob_service_defeat' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'coach_session_dash_victory' / evenement #2: type inconnu 'victory'. | Scene 'coach_session_dash_victory' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'coach_session_stamina_victory' / evenement #2: type inconnu 'victory'. | Scene 'coach_session_stamina_victory' / evenement #2: texte requis (2000 caracteres maximum). | Scene 'coach_session_sprint_victory' / evenement #2: type inconnu 'victory'. | Scene 'coach_session_sprint_victory' / evenement #2: texte requis (2000 caracteres maximum). FAIL Victory is lost at publication.