Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261016-112504-checks-cuc1l4dp/abilities/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 62 enemies, 53 recipes, 23 customers, 140 variables, 127 facts and 176 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d WARNING: BIG EGG data: Master data contains no valid ingredients. Using built-in defaults. at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] _load_failed (res://scripts/core/data_catalog.gd:1540) [1] load_master_data (res://scripts/core/data_catalog.gd:1043) [2] _poll_master (res://scripts/core/sandbox_console.gd:1225) [3] _process (res://scripts/core/sandbox_console.gd:162) BIG EGG data: loaded 90 ingredients, 62 enemies, 53 recipes, 23 customers, 140 variables, 127 facts and 176 upgrade nodes from res://data/game_data_master.json SCRIPT ERROR: Cannot call method 'set_physics_process' on a null value. at: _in_dungeon (res://scripts/core/abilities_check.gd:217) GDScript backtrace (most recent call first): [0] _in_dungeon (res://scripts/core/abilities_check.gd:217) ABILITIES CHECK: OK