Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:67) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:728) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:773) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:729) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:731) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:731) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:732) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:738) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:745) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:749) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:757) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:766) SCRIPT ERROR: Parse Error: Cannot infer the type of "start" variable because the value doesn't have a set type. at: GDScript::reload (res://scripts/core/story_scene_player.gd:775) SCRIPT ERROR: Parse Error: Cannot infer the type of "target" variable because the value doesn't have a set type. at: GDScript::reload (res://scripts/core/story_scene_player.gd:799) SCRIPT ERROR: Parse Error: Cannot infer the type of "margin" variable because the value doesn't have a set type. at: GDScript::reload (res://scripts/core/story_scene_player.gd:802) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:821) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:824) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://scripts/core/story_scene_player.gd:832) SCRIPT ERROR: Compile Error: Failed to compile depended scripts. at: GDScript::reload (res://scripts/core/dialogue_overlay.gd:0) SCRIPT ERROR: Compile Error: Failed to compile depended scripts. at: GDScript::reload (res://scripts/core/story_triggers.gd:0) SCRIPT ERROR: Compile Error: Failed to compile depended scripts. at: GDScript::reload (res://autoload/game_state.gd:0) ERROR: Failed to load script "res://autoload/game_state.gd" with error "Compilation failed". at: load (modules/gdscript/gdscript_resource_format.cpp:46) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1937) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:196) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:197) SCRIPT ERROR: Parse Error: Cannot infer the type of "beast" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:197) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:295) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:297) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:649) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:665) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1411) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1412) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1431) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1432) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1440) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1490) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1492) SCRIPT ERROR: Parse Error: Cannot infer the type of "beast" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:1492) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1599) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1787) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1793) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1863) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1863) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1870) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1871) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1872) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1959) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1968) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1982) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:1983) SCRIPT ERROR: Parse Error: Could not resolve class "Enemy", because of a parser error. at: GDScript::reload (res://autoload/bridge_3d.gd:2114) SCRIPT ERROR: Parse Error: Cannot infer the type of "drop_summary" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:2114) SCRIPT ERROR: Parse Error: Could not resolve class "Enemy", because of a parser error. at: GDScript::reload (res://autoload/bridge_3d.gd:2118) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2248) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2249) SCRIPT ERROR: Parse Error: Cannot infer the type of "beast" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:2249) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2327) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2327) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2442) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2449) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2454) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2455) SCRIPT ERROR: Parse Error: Cannot infer the type of "beast" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:2455) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2529) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2600) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2601) SCRIPT ERROR: Parse Error: Cannot infer the type of "beast" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:2601) SCRIPT ERROR: Parse Error: Cannot infer the type of "origin" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:2612) SCRIPT ERROR: Parse Error: Cannot infer the type of "beast_shot_radius" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:2620) SCRIPT ERROR: Parse Error: Cannot infer the type of "shot_origin" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:2624) SCRIPT ERROR: Parse Error: Cannot infer the type of "beast_movement_distance" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:2638) SCRIPT ERROR: Parse Error: Cannot infer the type of "struck" variable because the value doesn't have a set type. at: GDScript::reload (res://autoload/bridge_3d.gd:2655) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2838) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2839) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2919) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2986) SCRIPT ERROR: Parse Error: Could not parse global class "Enemy" from "res://scripts/combat/enemy.gd". at: GDScript::reload (res://autoload/bridge_3d.gd:2987) ERROR: Failed to load script "res://autoload/bridge_3d.gd" with error "Parse error". at: load (modules/gdscript/gdscript_resource_format.cpp:46) ERROR: Failed to instantiate an autoload, script 'res://autoload/bridge_3d.gd' does not inherit from 'Node'. at: start (main/main.cpp:4535) DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261015-140105-checks-z4g2gdsj/behavior_effects/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 60 enemies, 53 recipes, 23 customers, 140 variables, 125 facts and 176 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d DEV ISOLATION OK