Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261014-234311-checks-7s4hae2q/dimension_finale/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 60 enemies, 53 recipes, 23 customers, 140 variables, 125 facts and 176 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: DIMENSION FINALE: dimension_one {"decline":true,"pause":true,"revisit":true}: no tear stays open in the hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:251) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"decline":true,"pause":true,"revisit":true}: the world changes without the player's answer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:252) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_two {}: no tear stays open in the hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:251) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_two {}: the world changes without the player's answer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:252) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_three {}: no tear stays open in the hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:251) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_three {}: the world changes without the player's answer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:252) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"skip_at":"start"}: no tear stays open in the hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:251) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"skip_at":"start"}: the world changes without the player's answer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:252) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"skip_at":"escape"}: no tear stays open in the hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:251) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"skip_at":"escape"}: the world changes without the player's answer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:252) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"seen":true}: no tear stays open in the hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:251) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"seen":true}: the world changes without the player's answer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:252) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"exhausted":true}: no tear stays open in the hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:251) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"exhausted":true}: the world changes without the player's answer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:252) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"decline":true,"exhausted":true}: no tear stays open in the hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:251) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) ERROR: DIMENSION FINALE: dimension_one {"decline":true,"exhausted":true}: the world changes without the player's answer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dimension_finale_check.gd:32) [1] _finale (res://scripts/core/dimension_finale_check.gd:252) [2] _standing_rift (res://scripts/core/dimension_finale_check.gd:102) [3] _frames (res://scripts/core/dimension_finale_check.gd:36) DIMENSION FINALE CHECK: FAILED (16)