Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261014-201301-checks-cov22j4p/dash_abilities/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 60 enemies, 53 recipes, 23 customers, 140 variables, 125 facts and 176 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: the strike did not cross the beast: stopped at 88.6 at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_strike (res://scripts/core/dash_abilities_check.gd:155) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) ERROR: the strike is not longer than a dash: 88.6 at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_strike (res://scripts/core/dash_abilities_check.gd:157) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) ERROR: the strike hit the beast 0.0, once for 5 expected at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_strike (res://scripts/core/dash_abilities_check.gd:158) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) ERROR: mid-leap the hero is not in the air (elevation 0.0) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_leap (res://scripts/core/dash_abilities_check.gd:170) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) ERROR: the trap under the leap hurt the hero: 90.0 at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_leap (res://scripts/core/dash_abilities_check.gd:173) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) ERROR: the landing blast did not reach the beast at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_leap (res://scripts/core/dash_abilities_check.gd:176) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) ERROR: a trap hurt the hovering hero: 90.0 at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_hover (res://scripts/core/dash_abilities_check.gd:186) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) ERROR: the blink moved 50.0, not about 160 at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_blink (res://scripts/core/dash_abilities_check.gd:197) ERROR: the parry sent back 0 shot(s), 1 expected at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_parry (res://scripts/core/dash_abilities_check.gd:227) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) ERROR: a parried shot still hurt the hero: 90.0 at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_parry (res://scripts/core/dash_abilities_check.gd:228) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) ERROR: the parry blocked a shot from behind at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/dash_abilities_check.gd:31) [1] _check_parry (res://scripts/core/dash_abilities_check.gd:234) [2] _wait (res://scripts/core/dash_abilities_check.gd:123) DASH ABILITIES CHECK: FAILED (11)