Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261014-191715-checks-ymn95qck/stamina/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 60 enemies, 53 recipes, 23 customers, 140 variables, 125 facts and 176 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d SCRIPT ERROR: Invalid call. Nonexistent function 'room_cleared' in base 'Nil'. at: ProbeDungeon._on_room_cleared (res://scripts/combat/dungeon.gd:1715) GDScript backtrace (most recent call first): [0] _on_room_cleared (res://scripts/combat/dungeon.gd:1715) [1] _on_enemy_defeated (res://scripts/combat/dungeon.gd:1696) [2] run (res://scripts/core/room_stamina_check.gd:121) ERROR: ROOM STAMINA: boss abattu a zero: le butin reste ramassable avant la victoire at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/room_stamina_check.gd:42) [1] run (res://scripts/core/room_stamina_check.gd:123) ERROR: ROOM STAMINA: dernier butin du boss: victoire de dimension conservee at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/room_stamina_check.gd:42) [1] run (res://scripts/core/room_stamina_check.gd:126) SCRIPT ERROR: Invalid call. Nonexistent function 'room_cleared' in base 'Nil'. at: ProbeDungeon._on_room_cleared (res://scripts/combat/dungeon.gd:1715) GDScript backtrace (most recent call first): [0] _on_room_cleared (res://scripts/combat/dungeon.gd:1715) [1] _on_enemy_defeated (res://scripts/combat/dungeon.gd:1696) [2] run (res://scripts/core/room_stamina_check.gd:132) ERROR: ROOM STAMINA: boss sans butin a zero: victoire sans attente at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/room_stamina_check.gd:42) [1] run (res://scripts/core/room_stamina_check.gd:133) ROOM STAMINA: FAILED (3)