Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261014-191715-checks-ymn95qck/d2_story/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 60 enemies, 53 recipes, 23 customers, 140 variables, 125 facts and 176 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: D2 STORY: the trigger jay_joins plays no scene at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d2_story_check.gd:39) [1] _jay_arc (res://scripts/core/d2_story_check.gd:94) [2] _frames (res://scripts/core/d2_story_check.gd:43) ERROR: D2 STORY: the trigger gab_d2_bet plays no scene at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d2_story_check.gd:39) [1] _green_line (res://scripts/core/d2_story_check.gd:234) [2] _run (res://scripts/core/d2_story_check.gd:55) [3] _jay_arc (res://scripts/core/d2_story_check.gd:133) [4] _frames (res://scripts/core/d2_story_check.gd:43) ERROR: D2 STORY: the trigger mld_entry_d2 plays no scene at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d2_story_check.gd:39) [1] _d2_finale (res://scripts/core/d2_story_check.gd:302) [2] _run (res://scripts/core/d2_story_check.gd:57) [3] _jay_arc (res://scripts/core/d2_story_check.gd:133) [4] _frames (res://scripts/core/d2_story_check.gd:43) ERROR: D2 STORY: the trigger big_egg_d2_hall plays no scene at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d2_story_check.gd:39) [1] _d2_finale (res://scripts/core/d2_story_check.gd:302) [2] _run (res://scripts/core/d2_story_check.gd:57) [3] _jay_arc (res://scripts/core/d2_story_check.gd:133) [4] _frames (res://scripts/core/d2_story_check.gd:43) D2 STORY CHECK: FAILED (4)