Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261014-191715-checks-ymn95qck/d1_story/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 60 enemies, 53 recipes, 23 customers, 140 variables, 125 facts and 176 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: D1 STORY: le déclencheur gab_d1_entry ne joue aucune scène at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d1_story_check.gd:40) [1] _triggers (res://scripts/core/d1_story_check.gd:142) [2] _run (res://scripts/core/d1_story_check.gd:54) [3] _frames (res://scripts/core/d1_story_check.gd:44) ERROR: D1 STORY: le déclencheur gab_d1_crane ne joue aucune scène at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d1_story_check.gd:40) [1] _triggers (res://scripts/core/d1_story_check.gd:142) [2] _run (res://scripts/core/d1_story_check.gd:54) [3] _frames (res://scripts/core/d1_story_check.gd:44) ERROR: D1 STORY: le déclencheur rat_cellar_entry ne joue aucune scène at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d1_story_check.gd:40) [1] _triggers (res://scripts/core/d1_story_check.gd:142) [2] _run (res://scripts/core/d1_story_check.gd:54) [3] _frames (res://scripts/core/d1_story_check.gd:44) ERROR: D1 STORY: le déclencheur ti_gras_pass ne joue aucune scène at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d1_story_check.gd:40) [1] _triggers (res://scripts/core/d1_story_check.gd:142) [2] _run (res://scripts/core/d1_story_check.gd:54) [3] _frames (res://scripts/core/d1_story_check.gd:44) ERROR: D1 STORY: le déclencheur mld_entry_d1 ne joue aucune scène at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d1_story_check.gd:40) [1] _triggers (res://scripts/core/d1_story_check.gd:142) [2] _run (res://scripts/core/d1_story_check.gd:54) [3] _frames (res://scripts/core/d1_story_check.gd:44) ERROR: D1 STORY: le déclencheur mld_entry_d2 ne joue aucune scène at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d1_story_check.gd:40) [1] _triggers (res://scripts/core/d1_story_check.gd:142) [2] _run (res://scripts/core/d1_story_check.gd:54) [3] _frames (res://scripts/core/d1_story_check.gd:44) D1 STORY CHECK: FAILED (6)