Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261014-191715-checks-ymn95qck/bob_quest/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 60 enemies, 53 recipes, 23 customers, 140 variables, 125 facts and 176 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: BOB QUEST: scene bob_eltuna_wall did not play (got nothing) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/bob_quest_check.gd:54) [1] _play (res://scripts/core/bob_quest_check.gd:84) ERROR: BOB QUEST: scene bob_sorry did not play (got nothing) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/bob_quest_check.gd:54) [1] _play (res://scripts/core/bob_quest_check.gd:84) ERROR: BOB QUEST: Bob does not get up to apologise at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/bob_quest_check.gd:54) [1] _hideout (res://scripts/core/bob_quest_check.gd:327) [2] _play (res://scripts/core/bob_quest_check.gd:85) ERROR: BOB QUEST: scene bob_duel_intro did not play (got nothing) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/bob_quest_check.gd:54) [1] _play (res://scripts/core/bob_quest_check.gd:84) ERROR: BOB QUEST: scene bob_joins did not play (got nothing) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/bob_quest_check.gd:54) [1] _play (res://scripts/core/bob_quest_check.gd:84) ERROR: BOB QUEST: Bob does not lie in the grass after the challenge at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/bob_quest_check.gd:54) [1] _duels (res://scripts/core/bob_quest_check.gd:433) [2] _play (res://scripts/core/bob_quest_check.gd:85) ERROR: BOB QUEST: scene bob_break_intro did not play (got nothing) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/bob_quest_check.gd:54) [1] _play (res://scripts/core/bob_quest_check.gd:84) ERROR: BOB QUEST: scene bob_break_over did not play (got nothing) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/bob_quest_check.gd:54) [1] _play (res://scripts/core/bob_quest_check.gd:84) ERROR: BOB QUEST: Bob does not gallop away at the end of his break at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/bob_quest_check.gd:54) [1] _duels (res://scripts/core/bob_quest_check.gd:445) [2] _play (res://scripts/core/bob_quest_check.gd:85) BOB QUEST CHECK: FAILED (9)