Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261008-192815-checks-rspb6j2w/d4_story/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 59 enemies, 53 recipes, 23 customers, 126 variables, 109 facts and 175 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: Unknown game fact: roof_feast_seen at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2233) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1248) [2] _run (res://scripts/core/d4_story_check.gd:199) [3] _gars_rond_structure (res://scripts/core/d4_story_check.gd:1074) [4] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: Unknown game fact: roof_feast at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2233) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1248) [2] _run (res://scripts/core/d4_story_check.gd:199) [3] _gars_rond_structure (res://scripts/core/d4_story_check.gd:1074) [4] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: Unknown game fact: roof_stomach_awake at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2233) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1248) [2] _run (res://scripts/core/d4_story_check.gd:199) [3] _gars_rond_structure (res://scripts/core/d4_story_check.gd:1074) [4] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: Unknown game fact: roof_bob_layer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2233) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1250) [2] _run (res://scripts/core/d4_story_check.gd:199) [3] _gars_rond_structure (res://scripts/core/d4_story_check.gd:1074) [4] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: D4 STORY: the roof does not open on the feast: the table, Bob at the table, the presenter at the mic at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:152) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1259) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: D4 STORY: the first climb does not play the whole feast scene at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:152) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1264) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: D4 STORY: Bob's costumes do not fall one by one, in view, under the dialogue's pause ([]) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:152) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1281) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: Unknown game fact: roof_bob_layer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2233) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1285) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: D4 STORY: the stomach does not wake once the feast scene has started at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:152) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1286) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: D4 STORY: the stomach's awakening does not set the final state of a skipped scene at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:152) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1289) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: D4 STORY: a new climb does not start over with the short scene at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:152) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1295) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: D4 STORY: at the satisfying end, tiny Bob does not run off with the egg at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:152) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1305) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: Unknown game fact: roof_feast_seen at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2233) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1307) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: Unknown game fact: roof_feast at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2233) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1307) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: Unknown game fact: roof_stomach_awake at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2233) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1307) [2] _frames (res://scripts/core/d4_story_check.gd:156) ERROR: Unknown game fact: roof_bob_layer at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2233) [1] _roof_staging (res://scripts/core/d4_story_check.gd:1308) [2] _frames (res://scripts/core/d4_story_check.gd:156) D4 STORY CHECK: FAILED (7)