Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261008-123536-checks-kr3bwj4o/abilities/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 59 enemies, 53 recipes, 15 customers, 122 variables, 91 facts and 173 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d BIG EGG data: loaded 90 ingredients, 59 enemies, 53 recipes, 15 customers, 122 variables, 91 facts and 173 upgrade nodes from res://tools/game-data-manager/data/draft.json SCRIPT ERROR: Cannot call method 'set_physics_process' on a null value. at: _in_dungeon (res://scripts/core/abilities_check.gd:217) GDScript backtrace (most recent call first): [0] _in_dungeon (res://scripts/core/abilities_check.gd:217) BIG EGG data: loaded 90 ingredients, 59 enemies, 53 recipes, 15 customers, 122 variables, 91 facts and 173 upgrade nodes from res://data/game_data_master.json ABILITIES CHECK: OK