Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261008-123457-checks-_lt8tbd5/d4_story/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 59 enemies, 53 recipes, 13 customers, 122 variables, 88 facts and 173 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: Unknown game fact: gab_port_news_heard at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:914) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: Unknown game fact: gab_port_evening_tonight at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:914) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: Unknown game fact: gab_port_evening_done at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:914) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: D4 STORY: Gab talks about the port before the restaurant is popular enough at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:113) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:917) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: D4 STORY: Gab never talks about the port back from a D4 dive at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:113) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:920) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: D4 STORY: the port evening is not an evening offered at the closed restaurant at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:113) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:924) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: D4 STORY: the port evening is not eight port folk eating from the sea, failing only if one leaves at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:113) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:932) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: D4 STORY: a lost port evening keeps its guests, brings the smugglers, or is not offered again at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:113) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:938) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: D4 STORY: a won port evening does not bring the smugglers paying triple, or is offered again at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:113) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:942) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: Unknown game fact: gab_port_news_heard at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:946) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: Unknown game fact: gab_port_evening_tonight at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:946) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) ERROR: Unknown game fact: gab_port_evening_done at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _gab_port_evening (res://scripts/core/d4_story_check.gd:946) [2] _run (res://scripts/core/d4_story_check.gd:153) [3] _eltuna_flowers (res://scripts/core/d4_story_check.gd:901) [4] _frames (res://scripts/core/d4_story_check.gd:117) D4 STORY CHECK: FAILED (6)