Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261008-100002-checks-otnrmu4z/d4_story/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 59 enemies, 52 recipes, 12 customers, 122 variables, 77 facts and 173 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: Unknown game fact: beaver_fountain_broken at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _beaver (res://scripts/core/d4_story_check.gd:642) [2] _run (res://scripts/core/d4_story_check.gd:122) [3] _tower (res://scripts/core/d4_story_check.gd:631) [4] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: Unknown game fact: beaver_bridge_built at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _beaver (res://scripts/core/d4_story_check.gd:642) [2] _run (res://scripts/core/d4_story_check.gd:122) [3] _tower (res://scripts/core/d4_story_check.gd:631) [4] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: D4 STORY: the foot of the Mount does not skip the Mount to Downtown, or its trail opens before the dam bridge at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:87) [1] _beaver (res://scripts/core/d4_story_check.gd:646) [2] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: D4 STORY: the amphitheatre has no Big Egg fountain, or the beaver is there too early at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:87) [1] _beaver (res://scripts/core/d4_story_check.gd:652) [2] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: D4 STORY: breaking the fountain does not bring the lake and the beaver back at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:87) [1] _beaver (res://scripts/core/d4_story_check.gd:661) [2] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: D4 STORY: talking to the beaver does not start the dam bridge at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:87) [1] _beaver (res://scripts/core/d4_story_check.gd:665) [2] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: D4 STORY: the dam bridge is not built, or the beaver stays at the lake at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:87) [1] _beaver (res://scripts/core/d4_story_check.gd:668) [2] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: D4 STORY: the dam bridge does not reopen the Mount trail from its foot at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:87) [1] _beaver (res://scripts/core/d4_story_check.gd:672) [2] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: D4 STORY: the beaver does not come to the restaurant as a patient guest with three dishes at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_story_check.gd:87) [1] _beaver (res://scripts/core/d4_story_check.gd:676) [2] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: Unknown game fact: beaver_fountain_broken at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _beaver (res://scripts/core/d4_story_check.gd:679) [2] _frames (res://scripts/core/d4_story_check.gd:91) ERROR: Unknown game fact: beaver_bridge_built at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2226) [1] _beaver (res://scripts/core/d4_story_check.gd:679) [2] _frames (res://scripts/core/d4_story_check.gd:91) D4 STORY CHECK: FAILED (7)