Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261008-075516-checks-6slk2op2/network/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 58 enemies, 52 recipes, 12 customers, 122 variables, 71 facts and 173 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: NETWORK: a revisited room brings back more than its stragglers: [{ "count": 0, "enemies": { }, "delay": 0.0, "remaining": -1.0, "chance": 1.0, "trigger": "any", "conditions": [], "declared_count": 0 }] at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/network_check.gd:45) [1] _back (res://scripts/core/network_check.gd:274) NETWORK CHECK: FAILED (1)