Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261007-211004-checks-cbz2fckh/d4_engine/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 90 ingredients, 56 enemies, 52 recipes, 12 customers, 118 variables, 50 facts and 173 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: D4 ENGINE: the objective does not show the ward's health: Probe — hold on | 30 s | Probe flower: 80% at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d4_engine_check.gd:59) [1] _ward_falls (res://scripts/core/d4_engine_check.gd:200) [2] _frames (res://scripts/core/d4_engine_check.gd:63) ERROR: Lambda capture at index 0 was freed. Passed "null" instead. at: call (modules/gdscript/gdscript_lambda_callable.cpp:110) GDScript backtrace (most recent call first): [0] _until (res://scripts/core/d4_engine_check.gd:185) ERROR: Lambda capture at index 0 was freed. Passed "null" instead. at: call (modules/gdscript/gdscript_lambda_callable.cpp:110) GDScript backtrace (most recent call first): [0] _until (res://scripts/core/d4_engine_check.gd:186) D4 ENGINE CHECK: FAILED (1)