Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261007-124332-checks-noprqmwj/d3_story/appdata/Godot/app_userdata/BIG EGG 3D (branche) WARNING: BIG EGG data: Master data contains no valid ingredients. Using built-in defaults. at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] _load_failed (res://scripts/core/data_catalog.gd:1397) [1] load_master_data (res://scripts/core/data_catalog.gd:974) [2] _ready (res://autoload/game_state.gd:375) [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: D3 STORY: master data not loaded: Master data contains no valid ingredients. at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _run (res://scripts/core/d3_story_check.gd:51) [2] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the network stays powered from one world to the next at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:66) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) WARNING: Unknown quest item: metro_pass at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] set_key_item_amount (res://autoload/game_state.gd:1989) [1] _metro (res://scripts/core/d3_story_check.gd:69) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the D3 crater edge does not lead to the D3 crater station at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:73) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the D3 crater station is not an underground branch room at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:75) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: blowing the debris does not open the D3 tunnel to the docks at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:79) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the courier does not point to the fuses in D3 at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:82) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the courier is not in the D3 stations at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:85) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the Olympic Park station has no orange platform at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:90) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the train does not stop at the orange platform, or the full green platform got a fifth door at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:93) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Ti-Gras does not guard the D3 cave at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:96) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the D3 Casino-barge does not open on the cave at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:98) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Ti-Gras does not give up the fuses at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:100) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the fuses do not open the orange line at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:102) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the Mount Royal station does not climb up to the Mount (case 16) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:105) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the orange line does not reach the second basement at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:106) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the second basement does not lead to the power station at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:108) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the power panel does not take the fuses at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:112) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: skipping the power scene can leave the network dark at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:113) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the power station does not light the network at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:115) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the second basement has no running train at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:121) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the train offers the wrong stations: [] at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:123) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the foot of the Mount does not lead downtown at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:129) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: skipping Carl's thanks can lose his help at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _metro (res://scripts/core/d3_story_check.gd:131) [2] _run (res://scripts/core/d3_story_check.gd:56) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Pyro Pete does not burn the Mount on the first visit at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _mont (res://scripts/core/d3_story_check.gd:139) [2] _run (res://scripts/core/d3_story_check.gd:57) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: no lava pepper grows on the Mount at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _mont (res://scripts/core/d3_story_check.gd:140) [2] _run (res://scripts/core/d3_story_check.gd:57) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the pepper plant drops something else at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _mont (res://scripts/core/d3_story_check.gd:143) [2] _run (res://scripts/core/d3_story_check.gd:57) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Gars-Rond does not wait at the Summit at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _mont (res://scripts/core/d3_story_check.gd:146) [2] _run (res://scripts/core/d3_story_check.gd:57) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Gars-Rond does not understand once beaten at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _fire_if_ready (res://scripts/core/d3_story_check.gd:267) [2] _mont (res://scripts/core/d3_story_check.gd:150) [3] _run (res://scripts/core/d3_story_check.gd:57) [4] _frames (res://scripts/core/d3_story_check.gd:47) WARNING: Registry: adresse illisible 'quests.gars_rond_lava.state' — 'quests' ne contient aucune entrée 'gars_rond_lava'. at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] read (res://scripts/core/registry.gd:16) [1] _mont (res://scripts/core/d3_story_check.gd:151) [2] _run (res://scripts/core/d3_story_check.gd:57) [3] _frames (res://scripts/core/d3_story_check.gd:47) SCRIPT ERROR: Invalid call. Nonexistent 'int' constructor. at: _mont (res://scripts/core/d3_story_check.gd:151) GDScript backtrace (most recent call first): [0] _mont (res://scripts/core/d3_story_check.gd:151) [1] _run (res://scripts/core/d3_story_check.gd:57) [2] _frames (res://scripts/core/d3_story_check.gd:47) WARNING: Unknown quest item: spicy_dish at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] set_key_item_amount (res://autoload/game_state.gd:1989) [1] _recruits (res://scripts/core/d3_story_check.gd:172) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Gab can be hired before he joins at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:179) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) WARNING: Unknown quest item: spicy_dish at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] set_key_item_amount (res://autoload/game_state.gd:1989) [1] _recruits (res://scripts/core/d3_story_check.gd:180) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Gab still fights a hero who brings him a spicy dish at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:181) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Gab does not sniff the spicy dish at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _fire_if_ready (res://scripts/core/d3_story_check.gd:267) [2] _recruits (res://scripts/core/d3_story_check.gd:182) [3] _run (res://scripts/core/d3_story_check.gd:58) [4] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Gab does not eat the dish and join at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:183) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Gab fights again once he has joined at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:186) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the hall door opens before MLD tastes the lava pepper at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:191) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: MLD does not taste the spicy dish the hero brings at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:192) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) WARNING: Unknown quest item: spicy_dish at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] set_key_item_amount (res://autoload/game_state.gd:1989) [1] _recruits (res://scripts/core/d3_story_check.gd:194) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: MLD does not say what he wants at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:195) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) WARNING: Unknown quest item: spicy_dish at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] set_key_item_amount (res://autoload/game_state.gd:1989) [1] _recruits (res://scripts/core/d3_story_check.gd:196) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: MLD does not taste the dish at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _fire_if_ready (res://scripts/core/d3_story_check.gd:267) [2] _recruits (res://scripts/core/d3_story_check.gd:197) [3] _run (res://scripts/core/d3_story_check.gd:58) [4] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the converted MLD does not open the hall door at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:199) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: Unknown game fact: bob_joined at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2212) [1] _recruits (res://scripts/core/d3_story_check.gd:205) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: Unknown game fact: bob_engaged at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2212) [1] _recruits (res://scripts/core/d3_story_check.gd:206) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: Unknown game fact: eltuna_joined at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] set_fact_value (res://autoload/game_state.gd:2212) [1] _recruits (res://scripts/core/d3_story_check.gd:207) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Bob is not on the Mount at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:210) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Bob does not sniff the lava peppers at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:211) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Bob does not eat the spicy dish at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _fire_if_ready (res://scripts/core/d3_story_check.gd:267) [2] _recruits (res://scripts/core/d3_story_check.gd:213) [3] _run (res://scripts/core/d3_story_check.gd:58) [4] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Bob does not rejoin, bring eLTuna back and give the saddle armor at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:214) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Bob is never caught at the regime's buffet at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _recruits (res://scripts/core/d3_story_check.gd:220) [2] _run (res://scripts/core/d3_story_check.gd:58) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the trigger big_egg_d3_hall plays no scene at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _d3_finale (res://scripts/core/d3_story_check.gd:228) [2] _run (res://scripts/core/d3_story_check.gd:59) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the trigger third_portal plays no scene at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _d3_finale (res://scripts/core/d3_story_check.gd:228) [2] _run (res://scripts/core/d3_story_check.gd:59) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Big Egg 3 does not wait in the D3 hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _d3_finale (res://scripts/core/d3_story_check.gd:230) [2] _run (res://scripts/core/d3_story_check.gd:59) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: Big Egg 3's poster does not light up at each entry in the hall at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _d3_finale (res://scripts/core/d3_story_check.gd:235) [2] _run (res://scripts/core/d3_story_check.gd:59) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the third portal is told on arrival in D3 at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _d3_finale (res://scripts/core/d3_story_check.gd:241) [2] _run (res://scripts/core/d3_story_check.gd:59) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the third portal is not told on arrival in D4 at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _d3_finale (res://scripts/core/d3_story_check.gd:243) [2] _run (res://scripts/core/d3_story_check.gd:59) [3] _frames (res://scripts/core/d3_story_check.gd:47) ERROR: D3 STORY: the entity does not speak in the third portal at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_story_check.gd:43) [1] _d3_finale (res://scripts/core/d3_story_check.gd:250) [2] _run (res://scripts/core/d3_story_check.gd:59) [3] _frames (res://scripts/core/d3_story_check.gd:47) D3 STORY CHECK: FAILED (50)