Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261007-111213-checks-6t4g5rh_/d3_engine/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 89 ingredients, 53 enemies, 52 recipes, 8 customers, 118 variables, 29 facts and 173 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: D3 ENGINE: a train door runs, or does not say the network is dark at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_engine_check.gd:61) [1] _rame (res://scripts/core/d3_engine_check.gd:362) [2] _frames (res://scripts/core/d3_engine_check.gd:65) ERROR: D3 ENGINE: a dark train door opens the map or leads somewhere at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_engine_check.gd:61) [1] _rame (res://scripts/core/d3_engine_check.gd:365) [2] _frames (res://scripts/core/d3_engine_check.gd:65) ERROR: D3 ENGINE: the train offers the wrong stations: ["d2_station_olympic", "probe_d3_station_b", "probe_d3_station_c"] at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_engine_check.gd:61) [1] _rame (res://scripts/core/d3_engine_check.gd:371) [2] _frames (res://scripts/core/d3_engine_check.gd:65) ERROR: D3 ENGINE: the train goes to a station never visited at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_engine_check.gd:61) [1] _rame (res://scripts/core/d3_engine_check.gd:373) [2] _frames (res://scripts/core/d3_engine_check.gd:65) ERROR: D3 ENGINE: choosing a station does not start the train at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_engine_check.gd:61) [1] _rame (res://scripts/core/d3_engine_check.gd:381) [2] _frames (res://scripts/core/d3_engine_check.gd:65) ERROR: D3 ENGINE: the train does not arrive at the chosen station at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_engine_check.gd:61) [1] _rame (res://scripts/core/d3_engine_check.gd:387) ERROR: D3 ENGINE: staying put still moves the hero at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/d3_engine_check.gd:61) [1] _rame (res://scripts/core/d3_engine_check.gd:398) [2] _frames (res://scripts/core/d3_engine_check.gd:65) D3 ENGINE CHECK: FAILED (7)