Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261006-223609-checks-yphv73bj/story_tools/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 88 ingredients, 52 enemies, 50 recipes, 4 customers, 116 variables, 14 facts and 172 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d BIG EGG data: loaded 88 ingredients, 52 enemies, 50 recipes, 4 customers, 116 variables, 14 facts and 172 upgrade nodes from user://story_tools_master.json BIG EGG data: loaded 88 ingredients, 52 enemies, 50 recipes, 4 customers, 116 variables, 14 facts and 172 upgrade nodes from res://data/game_data_master.json ERROR: Parameter "body->get_space()" is null. at: body_test_motion (modules/godot_physics_2d/godot_physics_server_2d.cpp:996) GDScript backtrace (most recent call first): [0] _wander_heading_blocked (res://scripts/combat/enemy.gd:1672) [1] _open_wander_direction (res://scripts/combat/enemy.gd:1661) [2] _choose_wander_direction (res://scripts/combat/enemy.gd:1618) [3] setup (res://scripts/combat/enemy.gd:467) [4] _spawn_one (res://scripts/combat/dungeon.gd:787) [5] _release_wave (res://scripts/combat/dungeon.gd:867) [6] _advance_waves (res://scripts/combat/dungeon.gd:820) [7] _combat (res://scripts/core/story_tools_check.gd:368) [8] _frames (res://scripts/core/story_tools_check.gd:68) STORY TOOLS CHECK: OK