Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20261006-223609-checks-yphv73bj/gameplay/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 88 ingredients, 52 enemies, 50 recipes, 4 customers, 116 variables, 14 facts and 172 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: SMOKE TEST: Payout stat did not combine flat and coefficient bonuses with the four-channel formula at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] _check (res://scripts/core/smoke_test.gd:22) [1] _run (res://scripts/core/smoke_test.gd:997) ERROR: SMOKE TEST: Movement branch parent could not be purchased at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] _check (res://scripts/core/smoke_test.gd:22) [1] _run (res://scripts/core/smoke_test.gd:1013) ERROR: SMOKE TEST: Restaurant branch parent could not be purchased at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] _check (res://scripts/core/smoke_test.gd:22) [1] _run (res://scripts/core/smoke_test.gd:1016) ERROR: SMOKE TEST: Les niveaux de la coquille ne se suivent pas: ["pv1", "pv1_copy_2", "pv1_copy", "pv1_copy_3", "sturdy_shell", "iron_stomach", "steel_bones", "thick_hide", "titan_frame"] at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] _check (res://scripts/core/smoke_test.gd:22) [1] _run (res://scripts/core/smoke_test.gd:1100) ERROR: SMOKE TEST: Le compteur de la coquille ne dit pas 0/6: (0, 9) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] _check (res://scripts/core/smoke_test.gd:22) [1] _run (res://scripts/core/smoke_test.gd:1120) ERROR: SMOKE TEST: La pastille ne porte pas le compteur de sa coquille: (0, 9) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] _check (res://scripts/core/smoke_test.gd:22) [1] _run (res://scripts/core/smoke_test.gd:1140) ERROR: SMOKE TEST: Une créature morte n'est pas en état mort at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] _check (res://scripts/core/smoke_test.gd:22) [1] _run (res://scripts/core/smoke_test.gd:4338) SCRIPT ERROR: Invalid call. Nonexistent 'bool' constructor. at: _condition_met (res://autoload/game_state.gd:2166) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2166) [1] conditions_met (res://autoload/game_state.gd:2153) [2] room_is_open (res://scripts/core/dive_map.gd:110) [3] candidates_for (res://scripts/core/dive_map.gd:134) [4] resolve_room (res://scripts/core/dive_map.gd:150) [5] current_room_id (res://scripts/core/dive_map.gd:91) [6] advance (res://scripts/core/dive_map.gd:416) [7] advance_to_next_room (res://scripts/combat/dungeon.gd:307) [8] _run (res://scripts/core/smoke_test.gd:6371) SCRIPT ERROR: Invalid call. Nonexistent 'bool' constructor. at: _condition_met (res://autoload/game_state.gd:2166) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2166) [1] conditions_met (res://autoload/game_state.gd:2153) [2] room_is_open (res://scripts/core/dive_map.gd:110) [3] candidates_for (res://scripts/core/dive_map.gd:134) [4] resolve_room (res://scripts/core/dive_map.gd:150) [5] current_room_id (res://scripts/core/dive_map.gd:91) [6] scroll_axis (res://scripts/core/dive_map.gd:273) [7] _update_camera (res://scripts/combat/dungeon.gd:547) [8] _process (res://scripts/combat/dungeon.gd:633) WARNING: Registry: adresse non inscriptible 'stat.attack_damage' at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] write (res://scripts/core/registry.gd:94) [1] _run (res://scripts/core/smoke_test.gd:6856) [2] _tap_action (res://scripts/core/smoke_test.gd:10231) SCRIPT ERROR: Invalid call. Nonexistent 'bool' constructor. at: _condition_met (res://autoload/game_state.gd:2166) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2166) [1] conditions_met (res://autoload/game_state.gd:2153) [2] _run (res://scripts/core/smoke_test.gd:6880) [3] _tap_action (res://scripts/core/smoke_test.gd:10231) SCRIPT ERROR: Invalid call. Nonexistent 'bool' constructor. at: _condition_met (res://autoload/game_state.gd:2167) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2167) [1] conditions_met (res://autoload/game_state.gd:2153) [2] _run (res://scripts/core/smoke_test.gd:6881) [3] _tap_action (res://scripts/core/smoke_test.gd:10231) ERROR: SMOKE TEST: Une valeur de course absente plante ou passe pour vraie (falsy) at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] _check (res://scripts/core/smoke_test.gd:22) [1] _run (res://scripts/core/smoke_test.gd:6881) [2] _tap_action (res://scripts/core/smoke_test.gd:10231) SCRIPT ERROR: Invalid call. Nonexistent 'float' constructor. at: _condition_met (res://autoload/game_state.gd:2170) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2170) [1] conditions_met (res://autoload/game_state.gd:2153) [2] _run (res://scripts/core/smoke_test.gd:6882) [3] _tap_action (res://scripts/core/smoke_test.gd:10231) MESURE DU TIRAGE: 2000 valeurs distinctes sur 2000, bornes 0.00003..1.00000, 3 % observe a 2.956 % sur 50000 jets, dixiemes [4896, 5045, 4999, 4989, 5080, 5008, 4949, 4990, 5019, 5025] SCRIPT ERROR: Invalid call. Nonexistent 'bool' constructor. at: _condition_met (res://autoload/game_state.gd:2166) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2166) [1] conditions_met (res://autoload/game_state.gd:2153) [2] room_is_open (res://scripts/core/dive_map.gd:110) [3] candidates_for (res://scripts/core/dive_map.gd:134) [4] resolve_room (res://scripts/core/dive_map.gd:150) [5] current_room_id (res://scripts/core/dive_map.gd:91) [6] current_room (res://scripts/core/dive_map.gd:98) [7] exit_target_level (res://scripts/core/dive_map.gd:317) [8] peek_next_step (res://scripts/core/dive_map.gd:381) [9] advance (res://scripts/core/dive_map.gd:401) [10] _run (res://scripts/core/smoke_test.gd:7745) SCRIPT ERROR: Invalid call. Nonexistent 'bool' constructor. at: _condition_met (res://autoload/game_state.gd:2166) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2166) [1] conditions_met (res://autoload/game_state.gd:2153) [2] room_is_open (res://scripts/core/dive_map.gd:110) [3] candidates_for (res://scripts/core/dive_map.gd:134) [4] resolve_room (res://scripts/core/dive_map.gd:150) [5] current_room_id (res://scripts/core/dive_map.gd:91) [6] current_room (res://scripts/core/dive_map.gd:98) [7] exit_target_level (res://scripts/core/dive_map.gd:317) [8] peek_next_step (res://scripts/core/dive_map.gd:381) [9] advance (res://scripts/core/dive_map.gd:401) [10] _run (res://scripts/core/smoke_test.gd:7761) SCRIPT ERROR: Invalid call. Nonexistent 'bool' constructor. at: _condition_met (res://autoload/game_state.gd:2166) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2166) [1] conditions_met (res://autoload/game_state.gd:2153) [2] room_is_open (res://scripts/core/dive_map.gd:110) [3] candidates_for (res://scripts/core/dive_map.gd:134) [4] resolve_room (res://scripts/core/dive_map.gd:150) [5] current_room_id (res://scripts/core/dive_map.gd:91) [6] advance (res://scripts/core/dive_map.gd:416) [7] _run (res://scripts/core/smoke_test.gd:7794) SCRIPT ERROR: Invalid call. Nonexistent 'bool' constructor. at: _condition_met (res://autoload/game_state.gd:2166) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2166) [1] conditions_met (res://autoload/game_state.gd:2153) [2] room_is_open (res://scripts/core/dive_map.gd:110) [3] candidates_for (res://scripts/core/dive_map.gd:134) [4] _run (res://scripts/core/smoke_test.gd:8031) SCRIPT ERROR: Invalid call. Nonexistent 'bool' constructor. at: _condition_met (res://autoload/game_state.gd:2166) GDScript backtrace (most recent call first): [0] _condition_met (res://autoload/game_state.gd:2166) [1] conditions_met (res://autoload/game_state.gd:2153) [2] room_is_open (res://scripts/core/dive_map.gd:110) [3] candidates_for (res://scripts/core/dive_map.gd:134) [4] _run (res://scripts/core/smoke_test.gd:8053) WARNING: Loc: unknown language 'xx' at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] set_language (res://scripts/core/loc.gd:569) [1] _run (res://scripts/core/smoke_test.gd:8218) WARNING: Registry: effet vers une adresse non inscriptible 'stat.attack_damage' at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] apply_effect (res://scripts/core/registry.gd:142) [1] _run (res://scripts/core/smoke_test.gd:8239) WARNING: Registry: effet vers une adresse non inscriptible 'recipes.turkey_panic_roast.sale_price' at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] apply_effect (res://scripts/core/registry.gd:142) [1] _run (res://scripts/core/smoke_test.gd:8240) WARNING: Registry: opération d'effet inconnue 'nawak' at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] apply_effect (res://scripts/core/registry.gd:139) [1] _run (res://scripts/core/smoke_test.gd:8241) SMOKE TEST FAILED: 8 failure(s)