Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20260928-001919-checks-2zn_d7jx/story_tools/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 88 ingredients, 49 enemies, 49 recipes, 3 customers, 116 variables, 8 facts and 172 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d WARNING: BIG EGG data: Master data contains an invalid story scene. Using built-in defaults. at: push_warning (core/variant/variant_utility.cpp:1033) GDScript backtrace (most recent call first): [0] _load_failed (res://scripts/core/data_catalog.gd:1292) [1] load_master_data (res://scripts/core/data_catalog.gd:1057) [2] _scene_may_move_a_quest (res://scripts/core/story_tools_check.gd:140) [3] _run (res://scripts/core/story_tools_check.gd:109) ERROR: STORY TOOLS: a scene writing a quest state rejects the whole master data: Master data contains an invalid story scene. at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/story_tools_check.gd:55) [1] _scene_may_move_a_quest (res://scripts/core/story_tools_check.gd:140) [2] _run (res://scripts/core/story_tools_check.gd:109) BIG EGG data: loaded 88 ingredients, 49 enemies, 49 recipes, 3 customers, 116 variables, 8 facts and 172 upgrade nodes from res://data/game_data_master.json STORY TOOLS CHECK: FAILED (1)