Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20260925-214634-checks-v_9qtcea/brigade_order/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 88 ingredients, 49 enemies, 49 recipes, 3 customers, 105 variables, 8 facts and 171 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6571 [MCPRegistry] runtime port 6571 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: BRIGADE ORDER: the server would carry a dish to a guest who has not ordered yet at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/brigade_order_check.gd:35) [1] _run (res://scripts/core/brigade_order_check.gd:111) [2] _frames (res://scripts/core/brigade_order_check.gd:39) ERROR: BRIGADE ORDER: serving is offered before the order is taken at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/brigade_order_check.gd:35) [1] _run (res://scripts/core/brigade_order_check.gd:112) [2] _frames (res://scripts/core/brigade_order_check.gd:39) ERROR: BRIGADE ORDER: the cook would cook an order whose dish is already on the shelf at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/brigade_order_check.gd:35) [1] _run (res://scripts/core/brigade_order_check.gd:119) [2] _frames (res://scripts/core/brigade_order_check.gd:39) BRIGADE ORDER CHECK: FAILED (3)