Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20260924-074559-checks-qi80b6j9/explosion_only/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 88 ingredients, 49 enemies, 49 recipes, 3 customers, 105 variables, 8 facts and 164 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6575 [MCPRegistry] runtime port 6575 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d SCRIPT ERROR: Invalid type in function 'run_hook' in base 'GDScript'. The Object-derived class of argument 4 (previously freed) is not a subclass of the expected argument class. at: EnemyProjectile._hit (res://scripts/combat/enemy_projectile.gd:121) GDScript backtrace (most recent call first): [0] _hit (res://scripts/combat/enemy_projectile.gd:121) [1] _physics_process (res://scripts/combat/enemy_projectile.gd:72) [2] _check_projectile_dead_source (res://scripts/core/explosion_check.gd:243) [3] run (res://scripts/core/explosion_check.gd:223) ERROR: EXPLOSION: a projectile whose shooter died did not finish its impact at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/explosion_check.gd:34) [1] _check_projectile_dead_source (res://scripts/core/explosion_check.gd:244) [2] run (res://scripts/core/explosion_check.gd:223) ERROR: EXPLOSION: a dead shooter's impact hook did not execute at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/explosion_check.gd:34) [1] _check_projectile_dead_source (res://scripts/core/explosion_check.gd:245) [2] run (res://scripts/core/explosion_check.gd:223) EXPLOSION OK: FAILED avec 2 echec(s) SCRIPT ERROR: Invalid type in function 'run_hook' in base 'GDScript'. The Object-derived class of argument 4 (previously freed) is not a subclass of the expected argument class. at: EnemyProjectile._hit (res://scripts/combat/enemy_projectile.gd:121) GDScript backtrace (most recent call first): [0] _hit (res://scripts/combat/enemy_projectile.gd:121) [1] _physics_process (res://scripts/combat/enemy_projectile.gd:72)