Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20260922-111950-checks-ma85o23z/movement/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 88 ingredients, 48 enemies, 49 recipes, 3 customers, 106 variables, 8 facts and 163 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6572 [MCPRegistry] runtime port 6572 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d ERROR: MOVEMENT PROGRAM: contrat PHP/Godot: out_of_arena at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/movement_program_check.gd:10) [1] run (res://scripts/core/movement_program_check.gd:33) ERROR: MOVEMENT PROGRAM: grand delta ne depasse pas le point at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/movement_program_check.gd:10) [1] run (res://scripts/core/movement_program_check.gd:49) ERROR: MOVEMENT PROGRAM: une commande de vitesse ne constitue pas une arrivee at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/movement_program_check.gd:10) [1] run (res://scripts/core/movement_program_check.gd:50) ERROR: MOVEMENT PROGRAM: un mur ne fait pas avancer le trajet at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/movement_program_check.gd:10) [1] run (res://scripts/core/movement_program_check.gd:53) ERROR: MOVEMENT PROGRAM: blocage peut sauter un point sans annoncer une arrivee at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/movement_program_check.gd:10) [1] run (res://scripts/core/movement_program_check.gd:56) ERROR: MOVEMENT PROGRAM: un point tenu se rejoint apres recul at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/movement_program_check.gd:10) [1] run (res://scripts/core/movement_program_check.gd:81) ERROR: MOVEMENT PROGRAM: mur reel ne valide pas le premier point at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/movement_program_check.gd:10) [1] _check_actor (res://scripts/core/movement_program_check.gd:151) ERROR: MOVEMENT PROGRAM: reprise physique une fois le mur retire at: push_error (core/variant/variant_utility.cpp:1023) GDScript backtrace (most recent call first): [0] check (res://scripts/core/movement_program_check.gd:10) [1] _check_actor (res://scripts/core/movement_program_check.gd:172) MOVEMENT PROGRAM: FAILED (8)