Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org SCRIPT ERROR: Parse Error: Identifier "CombatExplosion" not declared in the current scope. at: GDScript::reload (res://scripts/combat/player.gd:892) SCRIPT ERROR: Compile Error: Failed to compile depended scripts. at: GDScript::reload (res://scripts/core/interactive_prop.gd:0) SCRIPT ERROR: Compile Error: Failed to compile depended scripts. at: GDScript::reload (res://scripts/core/dungeon_warp_3d.gd:0) SCRIPT ERROR: Parse Error: Identifier "CombatExplosion" not declared in the current scope. at: GDScript::reload (res://scripts/combat/enemy.gd:920) SCRIPT ERROR: Compile Error: Failed to compile depended scripts. at: GDScript::reload (res://autoload/bridge_3d.gd:0) ERROR: Failed to load script "res://autoload/bridge_3d.gd" with error "Compilation failed". at: load (modules/gdscript/gdscript_resource_format.cpp:46) DEV_USER_DIR: E:/GDRIVE/SERVEUR ET PRODUCTION WEB/2025/REBIRTH/BIG EGG/big-egg-3d/tools/dev/runs/20260921-012721-checks-u2cigfxu/visuals/appdata/Godot/app_userdata/BIG EGG 3D (branche) BIG EGG data: loaded 88 ingredients, 48 enemies, 49 recipes, 3 customers, 106 variables, 8 facts and 163 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6572 [MCPRegistry] runtime port 6572 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d DEV ISOLATION OK