Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org OpenGL API 3.3.0 NVIDIA 595.79 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 5070 Ti BIG EGG data: loaded 88 ingredients, 48 enemies, 49 recipes, 3 customers, 106 variables, 8 facts and 163 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6571 [MCPRegistry] runtime port 6571 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d PARCOURS 3D OK: menu, clavier, départ cosmétique au clic, projections, donjon et retour intact ERROR: 1 RID allocations of type 'N5GLES37TextureE' were leaked at exit. Godot_v4.7.1-stable_win64_console.exe : ERROR: Texture with GL ID of 20: leaked 12280 bytes. At line:2 char:1 + & 'C:/Users/ELR17/Downloads/Godot_v4.7.1-stable_win64.exe/Godot_v4.7. ... + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : NotSpecified: (ERROR: Texture ...ed 12280 bytes.:String) [], RemoteException + FullyQualifiedErrorId : NativeCommandError at: ~Utilities (drivers/gles3/storage/utilities.cpp:82) ERROR: Parameter "RenderingServer::get_singleton()" is null. at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)