Godot Engine v4.7.1.stable.official.a13da4feb - https://godotengine.org BIG EGG data: loaded 88 ingredients, 48 enemies, 49 recipes, 3 customers, 106 variables, 8 facts and 163 upgrade nodes from res://data/game_data_master.json [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6570 [MCPRegistry] runtime port 6570 registered for e:/gdrive/serveur et production web/2025/rebirth/big egg/big-egg-3d Godot_v4.7.1-stable_win64_console.exe : SCRIPT ERROR: Invalid access to property or key 'global_transform' on a base object of type 'Nil'. At line:2 char:1 + & 'C:/Users/ELR17/Downloads/Godot_v4.7.1-stable_win64.exe/Godot_v4.7. ... + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : NotSpecified: (SCRIPT ERROR: I... of type 'Nil'.:String) [], RemoteException + FullyQualifiedErrorId : NativeCommandError at: _run_construction (res://scripts/core/bridge_3d_check.gd:137) GDScript backtrace (most recent call first): [0] _run_construction (res://scripts/core/bridge_3d_check.gd:137) [1] _boot (res://scripts/core/bridge_3d_check.gd:44) [2] _run (res://scripts/core/bridge_3d_check.gd:1719) PONT 3D OK: avatars posés, dessin 2D éteint, caméra cadrée, suivi vivant, attaques lisibles