[gd_scene load_steps=3 format=3] [ext_resource path="res://scripts/combat/player.gd" type="Script" id="1"] [sub_resource type="CapsuleShape2D" id="Capsule"] radius = 16.0 height = 38.0 [node name="Player" type="CharacterBody2D"] collision_layer = 1 collision_mask = 3 script = ExtResource("1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("Capsule")